In udp_input()'s broadcast/multicast fan-out loop, each iteration
calls netdev_iob_replace(dev, iob) to swap in a freshly cloned iob
before handing the packet to the next matching connection. That
function unconditionally sets dev->d_len = iob->io_pktlen, which is
the full frame length (IP + UDP headers + payload), undoing the
'dev->d_len -= udpiplen' done once before the loop to strip the
headers off for udp_input_conn().
As a result, every connection after the first sees a d_len that is
udpiplen (IP+UDP header length, eg 28 bytes for IPv4) too large.
This value flows into udp_datahandler() as buflen (it reads
dev->d_len directly) and is stored as the queued packet's declared
length in the connection's read-ahead iob chain. Once more than one
such oversized entry has queued up in the same chain, the consumer
(udp_readahead() in udp_recvfrom.c) parses the following entry's
metadata starting at the wrong offset, so whatever byte happens to
land on src_addr_size is trusted as-is. That single byte (0-255) is
then used as the length in iob_copyout(srcaddr, iob, src_addr_size,
...), which fills a fixed-size stack buffer with no bounds check
outside a DEBUGASSERT - compiled out in release builds - so an
oversized value overflows that stack buffer.
Re-apply the same '-= udpiplen' header-stripping after each
netdev_iob_replace() call in the loop, matching what's already done
once before the loop for the first connection.
Inside udp_input_conn, d_appdata is always set first, and since neither
the ICMP nor ICMPv6 process accesses d_appdata, the redundant d_appdata
settings have been removed.
Signed-off-by: yi chen <94xhn1@gmail.com>
debug.h is a NuttX-specific, non-POSIX header. Placing it in the
top-level include/ directory creates naming conflicts with external
projects that define their own debug.h.
This commit moves the canonical header to include/nuttx/debug.h,
following the NuttX convention for non-POSIX/non-standard headers,
and updates all in-tree references.
A backward-compatibility shim is left at include/debug.h that
emits a deprecation #warning and re-includes <nuttx/debug.h>,
allowing out-of-tree code to continue building while migrating.
Signed-off-by: Piyush Patle <piyushpatle228@gmail.com>
According to RFC768 page 2, length feild is the length in octets of this user datagram including this header and the data.
Signed-off-by: gaohedong <gaohedong@xiaomi.com>
Most tools used for compliance and SBOM generation use SPDX identifiers
This change brings us a step closer to an easy SBOM generation.
Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
According to rfc1112, section 7.2:
"An ICMP error message (Destination Unreachable, Time Exceeded, Parameter Problem, Source Quench, or Redirect) is
never generated in response to a datagram destined to an IP host group."
Signed-off-by: zhangshuai39 <zhangshuai39@xiaomi.com>
Reference RFC1122:
https://datatracker.ietf.org/doc/html/rfc1122
----------------------------------------------
4.1.3 SPECIFIC ISSUES
4.1.3.1 Ports
If a datagram arrives addressed to a UDP port for which
there is no pending LISTEN call, UDP SHOULD send an ICMP
Port Unreachable message.
Signed-off-by: chao.an <anchao@xiaomi.com>
In connection-mode UDP sockets, a remote address is retained in the UDP connection structure. This determines both there send() will send the packets and which packets recv() will accept.
This same mechanism is used for connection-less UDP sendto: A temporary remote address is written into the connection structure to support the sendto() operation. That address persists until the next recvfrom() when it is reset to accept any address.
When UDP read-ahead buffering is enabled, however, that means that the old, invalid remote address can be left in the connection structure for some time. This can cause read-ahead buffer to fail, dropping UDP packets.
Shortening the time between when he remote address is reset (i.e., immediately after the sendto() completes) is not a solution, that does not eliminate the race condition; in only makes it smaller.
With this change, a flag was added to the connection structure to indicate if the UDP socket is in connection mode or if it is connection-less. This change effects only UDP receive operations: The remote address in the UDP connection is always ignored if the UDP socket is not in connection-mode.
No for connection-mode sockets, that remote address behaves as before. But for connection-less sockets, it is only used by sendto().
net/socket, net/tcp, net/udp: Add logic to select the domain of the outputgoing packet before sending any UDP or TCP packet. This sets the bit to indicate the IPv4 or IPv6 domain and the correct offset to the output going payload data.