nuttx/Documentation/os/time/index.rst
Vinicius May f6ecf80ebb Documentation: brand new layout for NuttX documentation.
The documentation grew one page at a time, so the tree follows the
history of who wrote what and not the shape of NuttX. Scheduling is
spread over three places, a driver page can sit above the subsystem
that owns it, and the front page lists everything at the same level.
That is a lot to face when all you want to know is where the scheduler
lives.

This change files every page under the code it describes. It is a move,
not a rewrite: outside the ten pages named below, every page keeps the
text that is already in master, and no page's text is deleted.

What it does:

* Groups the table of contents into nine chapters.
* Moves the OS subsystems under os/: scheduling, memory, drivers,
  filesystem, networking, IPC, interrupts, libs, time.
* Renames the platform pages to the names the source tree uses, and
  derives their tags from the tree instead of by hand.
* Splits guides/ by subject.
* Adds Documentation/redirects.py, with a rule for every page that left
  its old path, so old URLs keep working. The redirect page also carries
  a link's #anchor across to the new page.

Ten pages have text that is new or rewritten. Nine of them are the
landing page of a chapter, which has to exist for the new structure:

    index                  the front page
    os/index               OS Design
    os/scheduling/index    Scheduling
    os/interrupts/index    Interrupts
    os/ipc/index           IPC
    os/time/index          Time and timers
    about/index            About
    developing/index       Developing NuttX
    ReleaseNotes/index     Release notes

The tenth is os/libs/libbuiltin, the only page here with technical
content: libs/libbuiltin/ had no page at all. Five SVG diagrams come
with these pages, hand-written XML with no editor metadata.

Nothing outside Documentation/ is touched.

How it was checked:

* Sphinx builds with -W: no warnings, and no document left outside a
  toctree.
* A script, offered in the PR, proves the narrow claim this rests on.
  For every page outside the ten named above it erases what a move
  touches -- link target, path, tag line, toctree block, table border --
  from the whole old text and the whole new text, and requires the two
  to be byte for byte identical. It also requires every sentence of a
  deleted page to turn up somewhere, and every page that left its old
  path to have a redirect, from a URL that existed, to where its content
  went. It exits non-zero and names the page if any of that is not true,
  and it tests added pages too, so forgetting to declare one cannot make
  it pass.
* An independent audit checked 133 factual claims on these ten pages
  against the tree, one shell command per claim: 130 confirmed, 1
  refuted and fixed here, 2 not checkable.
* tools/checkpatch.sh is clean over the range.

The diff is large because moving a page changes every link that points
to it. Most of it is pure renames, and board pages that gained one tag
line.

Assisted-by: Claude:claude-opus-5
2026-10-08 01:40:54 +08:00

50 lines
2.3 KiB
ReStructuredText

================
Time and Timers
================
The system clock, the timers built on it, and what happens when a delay is
shorter than a clock tick. The code lives in ``sched/clock/``,
``sched/timer/``, ``sched/wdog/`` and ``sched/hrtimer/``.
Three things shape everything on this page.
The first is whether the system runs on a periodic tick or
:doc:`tickless <tickless_os>`. By default a periodic timer interrupt drives
system time; tickless replaces it with an interval timer programmed for the
next OS event, so the system can stay asleep in between. It is not a free
choice: ``CONFIG_SCHED_TICKLESS`` depends on ``CONFIG_ARCH_HAVE_TICKLESS``,
and a tickless port has additional interfaces to implement, declared in
``include/nuttx/arch.h``.
The second is ``CONFIG_USEC_PER_TICK``, the length of one tick -- and it
matters in *both* configurations, which is the part that catches people out.
Without tickless it is the interval at which the hardware interrupts the OS,
10 ms by default. With tickless there are no such interrupts and it controls
no timer rate at all, but it still sets the resolution of the time that
``clock_systime_ticks()`` reports, and of the delays you can ask for from
watchdog timers and delayed work. Its default simply drops to 100 µs.
That makes the tick a trade-off rather than a dial to turn down. The count is
held in an ``unsigned int`` -- 32 bits on most targets, 16 on some -- so a
smaller tick buys resolution at the cost of the longest delay that can be
represented: the 100 µs default reaches about 120 hours. It should also never
be set below the resolution of the underlying timer.
The third is that neither of those bounds you when you need timing finer than
a tick, and this section holds two different answers. :doc:`Short delays
<short_time_delays>` covers the counter-intuitive things that happen when a
requested delay is near or below one tick -- a discussion that applies under
tickless too, only in different terminology. The high-resolution timer in
``sched/hrtimer/`` (``CONFIG_HRTIMER``) is the other answer, offering
nanosecond-level precision; it is described under
:doc:`System Time and Clock <time_clock>`. Its callbacks run in interrupt
context, which is the price.
.. toctree::
:maxdepth: 1
time_clock.rst
tickless_os.rst
short_time_delays.rst
oneshot_timers_and_cpu_load.rst
sleep.rst