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Serialization has been added to the paths of fb_read/fb_write, as well as partial reading of plane/video information, updatearea, pandisplay, etc. This covers the scenario where "one thread draws/switches via the character device interface while another thread reads the framebuffer via the character device interface", ensuring that the read framebuffer data is complete and preventing screen tearing. Signed-off-by: zhanxiaoqi <zhanxiaoqi@bytedance.com> |
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| .. | ||
| mipidsi | ||
| vnc | ||
| CMakeLists.txt | ||
| fb.c | ||
| gc0308.c | ||
| goldfish_camera.c | ||
| goldfish_fb.c | ||
| goldfish_gpu_fb.c | ||
| isx012.c | ||
| isx012_range.h | ||
| isx012_reg.h | ||
| isx019.c | ||
| isx019_range.h | ||
| isx019_reg.h | ||
| Kconfig | ||
| Make.defs | ||
| max7456.c | ||
| new_logo.c | ||
| new_nx_logo.png | ||
| nxlogo80.c | ||
| nxlogo80.png | ||
| nxlogo160.c | ||
| nxlogo160.png | ||
| nxlogo320.c | ||
| nxlogo320.png | ||
| ov2640.c | ||
| v4l2_cap.c | ||
| v4l2_core.c | ||
| v4l2_m2m.c | ||
| video_framebuff.c | ||
| video_framebuff.h | ||