Commit an initial blank frame during goldfish_gpu_fb_register() to
avoid rendering a stale frame from the emulator after reboot.
Signed-off-by: jianglianfang <jianglianfang@xiaomi.com>
debug.h is a NuttX-specific, non-POSIX header. Placing it in the
top-level include/ directory creates naming conflicts with external
projects that define their own debug.h.
This commit moves the canonical header to include/nuttx/debug.h,
following the NuttX convention for non-POSIX/non-standard headers,
and updates all in-tree references.
A backward-compatibility shim is left at include/debug.h that
emits a deprecation #warning and re-includes <nuttx/debug.h>,
allowing out-of-tree code to continue building while migrating.
Signed-off-by: Piyush Patle <piyushpatle228@gmail.com>
Most tools used for compliance and SBOM generation use SPDX identifiers
This change brings us a step closer to an easy SBOM generation.
Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
We need to configure the priority of FB Vsync thread to prevent nxcamera from preempting scheduling without sleep, which currently causes issues with Goldfish x86_64's default FIFO scheduling.
Signed-off-by: jianglianfang <jianglianfang@xiaomi.com>
In order to better use the Android goldfish emulator,
a GPU FB driver has been added. This allows the goldfish
emulator side to achieve more flexible display effects,
such as UI skins.
Signed-off-by: rongyichang <rongyichang@xiaomi.com>