Buttons: Correct some comments left after last button-related change: 32- vs 8-bit bit set.

This commit is contained in:
Gregory Nutt 2017-04-09 14:44:49 -06:00
parent 5104eb530f
commit 77f980e676
58 changed files with 59 additions and 59 deletions

View file

@ -120,7 +120,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions in the board.h header file for the meaning of each bit in
* the returned value.
*

View file

@ -110,7 +110,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -145,7 +145,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the
* 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT and JOYSTICK_*_BIT definitions in board.h for the meaning
* of each bit.
*

View file

@ -137,7 +137,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT and JOYSTICK_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -121,7 +121,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the
* 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT and JOYSTICK_*_BIT definitions in board.h for the meaning
* of each bit.
*

View file

@ -120,7 +120,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may
* be called to collect the state of all buttons. board_buttons() returns
* an 8-bit bit set with each bit associated with a button. See the
* an 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT and JOYSTICK_*_BIT definitions in board.h for the meaning
* of each bit.
*

View file

@ -124,7 +124,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may
* be called to collect the state of all buttons. board_buttons() returns
* an 8-bit bit set with each bit associated with a button. See the
* an 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT and JOYSTICK_*_BIT definitions in board.h for the meaning
* of each bit.
*

View file

@ -120,7 +120,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the
* 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT and JOYSTICK_*_BIT definitions in board.h for the meaning
* of each bit.
*

View file

@ -92,7 +92,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the
* 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT and JOYSTICK_*_BIT definitions in board.h for the meaning
* of each bit.
*

View file

@ -154,7 +154,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -92,7 +92,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -83,7 +83,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit unsigned integer with each bit associated with a button. See the
* 32-bit unsigned integer with each bit associated with a button. See the
* BUTTON_*_BIT definitions in board.h for the meaning of each bit.
*
****************************************************************************/

View file

@ -98,7 +98,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -98,7 +98,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -120,7 +120,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -121,7 +121,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON_*_BIT
* 32-bit bit set with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*
* board_button_irq() may be called to register an interrupt handler that

View file

@ -120,7 +120,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -121,7 +121,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON_*_BIT
* 32-bit bit set with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*
* board_button_irq() may be called to register an interrupt handler that

View file

@ -156,7 +156,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -158,7 +158,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -63,7 +63,7 @@
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button.
* 32-bit bit set with each bit associated with a button.
* See the BUTTON_*_BIT definitions in board.h for the meaning of each bit.
*
* board_button_irq() may be called to register an interrupt handler that
@ -97,7 +97,7 @@ void board_button_initialize(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button.
* 32-bit bit set with each bit associated with a button.
* See the BUTTON_*_BIT definitions in board.h for the meaning of each bit.
*
****************************************************************************/

View file

@ -78,7 +78,7 @@ void board_button_initialize(void)
*
* Description:
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON* definitions
* above for the meaning of each bit in the returned value.
*

View file

@ -140,7 +140,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the
* 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT definitions in board.h for the meaning of each bit.
*
* board_button_irq() may be called to register an interrupt handler that

View file

@ -127,7 +127,7 @@ void board_button_initialize(void)
*
* Description:
* After board_button_initialize() has been called, board_buttons() may be called to collect
* the state of all buttons. board_buttons() returns an 8-bit bit set with each bit
* the state of all buttons. board_buttons() returns an 32-bit bit set with each bit
* associated with a button. See the BUTTON* definitions above for the meaning of
* each bit in the returned value.
*

View file

@ -130,7 +130,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -79,7 +79,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -81,7 +81,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -80,7 +80,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -91,7 +91,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -95,7 +95,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -95,7 +95,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -91,7 +91,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -79,7 +79,7 @@ void board_button_initialize(void)
*
* Description:
* After board_button_initialize() has been called, board_buttons() may be called to collect
* the state of all buttons. board_buttons() returns an 8-bit bit set with each bit
* the state of all buttons. board_buttons() returns an 32-bit bit set with each bit
* associated with a button. See the BUTTON* definitions above for the meaning of
* each bit in the returned value.
*

View file

@ -79,7 +79,7 @@ void board_button_initialize(void)
*
* Description:
* After board_button_initialize() has been called, board_buttons() may be called to collect
* the state of all buttons. board_buttons() returns an 8-bit bit set with each bit
* the state of all buttons. board_buttons() returns an 32-bit bit set with each bit
* associated with a button. See the BUTTON* definitions above for the meaning of
* each bit in the returned value.
*

View file

@ -142,7 +142,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -79,7 +79,7 @@ void board_button_initialize(void)
*
* Description:
* After board_button_initialize() has been called, board_buttons() may be called to collect
* the state of all buttons. board_buttons() returns an 8-bit bit set with each bit
* the state of all buttons. board_buttons() returns an 32-bit bit set with each bit
* associated with a button. See the BUTTON* definitions above for the meaning of
* each bit in the returned value.
*

View file

@ -158,7 +158,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -136,7 +136,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT and JOYSTICK_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -95,7 +95,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -148,7 +148,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT and JOYSTICK_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -136,7 +136,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -144,7 +144,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -140,7 +140,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns
* an 8-bit bit set with each bit associated with a button. See the
* an 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT definitions in board.h for the meaning of each bit.
*
* board_button_irq() may be called to register an interrupt handler that

View file

@ -131,7 +131,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -131,7 +131,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -131,7 +131,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -92,7 +92,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -138,7 +138,7 @@ uint32_t board_buttons(void)
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the
* 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT definitions in board.h for the meaning of each bit.
*
* board_button_irq() may be called to register an interrupt handler that

View file

@ -306,7 +306,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -131,7 +131,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -94,7 +94,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT and JOYSTICK_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -185,7 +185,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT and JOYSTICK_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -113,7 +113,7 @@ void board_button_initialize(void)
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. See the BUTTON*
* 32-bit bit set with each bit associated with a button. See the BUTTON*
* definitions above for the meaning of each bit in the returned value.
*
****************************************************************************/

View file

@ -121,7 +121,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT and JOYSTICK_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -160,7 +160,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT definitions in
* board.h for the meaning of each bit.
*

View file

@ -132,7 +132,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT and JOYSTICK_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -142,7 +142,7 @@ uint32_t board_buttons(void)
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be called to
* collect the state of all buttons. board_buttons() returns an 8-bit bit set
* collect the state of all buttons. board_buttons() returns an 32-bit bit set
* with each bit associated with a button. See the BUTTON_*_BIT and JOYSTICK_*_BIT
* definitions in board.h for the meaning of each bit.
*

View file

@ -581,7 +581,7 @@ void board_button_initialize(void);
* Description:
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 8-bit bit set with each bit associated with a button. A bit set to
* 32-bit bit set with each bit associated with a button. A bit set to
* "1" means that the button is depressed; a bit set to "0" means that
* the button is released. The correspondence of the each button bit
* and physical buttons is board-specific.