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This commit adds the original Chocolate DOOM source which forms a basis for the NuttX port of DOOM. Signed-off-by: Matteo Golin <matteo.golin@gmail.com>
46 lines
1.4 KiB
Text
46 lines
1.4 KiB
Text
.TH @PROGRAM_SPREFIX@\-@GAME@-setup 6 2017-11-30 "@PACKAGE_NAME@ @VERSION@"
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.SH NAME
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@PROGRAM_SPREFIX@\-@GAME@-setup \- configuration tool for @PROGRAM_SPREFIX@\-@GAME@
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.SH SYNOPSIS
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.B @PROGRAM_SPREFIX@\-@GAME@-setup
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.RI [ options ]
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.SH DESCRIPTION
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.PP
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@PACKAGE_SHORTNAME@ @GAME_UPPER@ is a modern @GAME_UPPER@ engine
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designed to behave as similarly to the original @GAME_UPPER@ game as is
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possible.
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.PP
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.I @PROGRAM_SPREFIX@\-@GAME@-setup
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is a tool for configuring @PACKAGE_SHORTNAME@ @GAME_UPPER@.
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It provides a menu-based interface for the display, joystick, keyboard,
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mouse, sound and compatibility settings.
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.PP
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.I @PROGRAM_SPREFIX@\-@GAME@-setup
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can also be used to start and join network games.
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.PP
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.SH OPTIONS
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.TP
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.BI \-config\~ file
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Load configuration from the specified file,
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instead of
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.IR @CFGFILE@ .
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.TP
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.BI \-extraconfig\~ file
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Load extra configuration from the specified file,
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instead of
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.IR @PROGRAM_SPREFIX@\-@GAME@.cfg .
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.SH SEE ALSO
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\fB@PROGRAM_SPREFIX@\-@GAME@\fR(6),
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\fBdefault.cfg\fR(5),
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\fB@PROGRAM_SPREFIX@\-@GAME@.cfg\fR(5)
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.SH AUTHOR
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Chocolate Doom is written and maintained by Simon Howard.
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.PP
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This manual was written by Jonathan Dowland.
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.SH COPYRIGHT
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Copyright \(co id Software Inc.
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Copyright \(co 2005-8 Simon Howard.
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.PP
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This is free software. You may redistribute copies of it under the terms of
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the GNU General Public License <http://www.gnu.org/licenses/gpl.html>.
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There is NO WARRANTY, to the extent permitted by law.
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