Review/hardening findings from the companion nxpkg PRs: - Own framebuffer/input device paths instead of borrowing CONFIG_EXAMPLES_LVGLDEMO_FBDEVPATH/INPUT_DEVPATH from an unrelated example app: new CONFIG_SYSTEM_NXSTORE_FBDEVPATH/INPUT_DEVPATH Kconfig string options (defaulting to /dev/fb0 and /dev/input0). - g_index moves from a static struct to a heap-allocated FAR struct pkg_index_s * (pkg_zalloc()), with a "Not enough memory to load the catalog." UI fallback if the allocation fails. - nxstore_launch() now loads the specific installed version's manifest via pkg_metadata_load_manifest_path() instead of combining a rollback-selected version with whatever the current catalog entry happens to describe for that name - those can disagree after a rollback if the catalog has since moved on. Also passes through the installed manifest's launch_args/launch_argc (previously always argv[1] = NULL). - title_text buffer sized PKG_NAME_MAX + PKG_VERSION_MAX + 5 instead of a fixed 96, fixing a real compiler truncation warning. - README.txt moved to the companion NuttX documentation PR rather than shipping user-facing documentation as an in-tree README. Bugs found bringing this up on real hardware: - LV_EVENT_LONG_PRESSED could fire for a touch that was actually driving a scroll of the app list: if a drag starts slowly enough that the long-press timer (400ms) elapses before the finger crosses the scroll-lock distance, LVGL hasn't committed the gesture to scrolling yet and still delivers the long-press event, silently uninstalling whatever card the touch happened to land on. Ignore the long-press if this input device is currently attributed to scrolling any object (lv_indev_get_scroll_obj()). - Tapping an installed-app card to launch it, while a different install was in progress elsewhere in the list (or another app was already running), was allowed through unconditionally - install_worker() auto-launches its own package once done, and letting a second launch through independently meant whichever one finished last silently overwrote g_running, leaving the other process alive, unsupervised, and drawing into the same shared framebuffer with no way to close it from this UI again. Both the direct-launch and fresh-install paths in install_btn_event_cb() now refuse (with a toast) if g_running.active or g_active.manifest indicate another app is already running or about to be. - nxstore_is_installed() only checked the package *name*, not which version was actually on disk - an older installed version showed as plain "Installed" identically to a current one, and tapping it silently launched the stale payload with no update indication or action. Add nxstore_is_up_to_date() (compares the installed version against the catalog's latest manifest) and a third status_bar color (in addition to not-installed/up-to-date) plus a "Update available - tap to update" subtitle for the mismatch case; tapping such a card now goes through the install path (which fetches and auto-launches the newly installed version) instead of the direct-launch path. - lv_indev_set_scroll_limit() was set to 255 (copied from examples/ lvgldemo/lvgldemo.c, whose own touch-drift mitigation this file reused), requiring a nearly-full-screen drag before a touch was even recognized as a scroll gesture. Unlike that demo, this screen's app list is scrolled constantly, and a threshold that large read as broken/laggy scrolling rather than drift protection. Lowered to 20, enough to reject typical touch-driver jitter while still recognizing a real scroll almost immediately; momentum stays off (scroll_throw 0), which is what the dual-launch/scroll-lock fixes above actually depend on, not the gesture-start threshold. Also adds nxstore_load_icon(): best-effort loads and caches a package's optional icon (manifest->icon) as a raw RGB565 image LVGL can render with no decoder (this board has no PNG/JPEG decode capability), falling back to the existing colored-circle-plus-glyph rendering on any failure (no icon set, download failed, corrupt/ oversized file) so a bad icon never blocks a package from being listed or installed. Assisted-by: Claude:claude-sonnet-5 Signed-off-by: aviralgarg05 <gargaviral99@gmail.com> |
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|---|---|---|
| .github | ||
| audioutils | ||
| benchmarks | ||
| boot | ||
| builtin | ||
| canutils | ||
| cmake | ||
| crypto | ||
| database | ||
| examples | ||
| fsutils | ||
| games | ||
| graphics | ||
| import | ||
| include | ||
| industry | ||
| inertial | ||
| interpreters | ||
| logging | ||
| lte | ||
| math | ||
| mlearning | ||
| netutils | ||
| nshlib | ||
| platform | ||
| sdr | ||
| system | ||
| tee | ||
| testing | ||
| tools | ||
| videoutils | ||
| wireless | ||
| .asf.yaml | ||
| .codespell-ignore-lines | ||
| .codespellrc | ||
| .gitignore | ||
| Application.mk | ||
| CMakeLists.txt | ||
| config.nims | ||
| Directory.mk | ||
| LICENSE | ||
| Make.defs | ||
| Makefile | ||
| NOTICE | ||
| README.md | ||
Application Folder
Contents
- General
- Directory Location
- Built-In Applications
- NuttShell (NSH) Built-In Commands
- Synchronous Built-In Commands
- Application Configuration File
- Example Built-In Application
- Building NuttX with Board-Specific Pieces Outside the Source Tree
General
This folder provides various applications found in sub-directories. These
applications are not inherently a part of NuttX but are provided to help you
develop your own applications. The apps/ directory is a break away part of
the configuration that you may choose to use or not.
Directory Location
The default application directory used by the NuttX build should be named
apps/ (or apps-x.y.z/ where x.y.z is the NuttX version number). This
apps/ directory should appear in the directory tree at the same level as the
NuttX directory. Like:
.
|- nuttx
|
`- apps
If all of the above conditions are TRUE, then NuttX will be able to find the application directory. If your application directory has a different name or is located at a different position, then you will have to inform the NuttX build system of that location. There are several ways to do that:
- You can define
CONFIG_APPS_DIRto be the full path to your application directory in the NuttX configuration file. - You can provide the path to the application directory on the command line
like:
make APPDIR=<path>ormake CONFIG_APPS_DIR=<path> - When you configure NuttX using
tools/configure.sh, you can provide that path to the application directory on the configuration command line like:./configure.sh -a <app-dir> <board-name>:<config-name>
Built-In Applications
NuttX also supports applications that can be started using a name string. In this case, application entry points with their requirements are gathered together in two files:
builtin/builtin_proto.h– Entry points, prototype functionbuiltin/builtin_list.h– Application specific information and requirements
The build occurs in several phases as different build targets are executed: (1) context, (2) depend, and (3) default (all). Application information is collected during the make context build phase.
To execute an application function:
exec_builtin() is defined in the apps/include/builtin/builtin.h.
NuttShell (NSH) Built-In Commands
One use of builtin applications is to provide a way of invoking your custom application through the NuttShell (NSH) command line. NSH will support a seamless method invoking the applications, when the following option is enabled in the NuttX configuration file:
CONFIG_NSH_BUILTIN_APPS=y
Applications registered in the apps/builtin/builtin_list.h file will then be
accessible from the NSH command line. If you type help at the NSH prompt, you
will see a list of the registered commands.
Synchronous Built-In Commands
By default, built-in commands started from the NSH command line will run asynchronously with NSH. If you want to force NSH to execute commands then wait for the command to execute, you can enable that feature by adding the following to the NuttX configuration file:
CONFIG_SCHED_WAITPID=y
The configuration option enables support for the waitpid() RTOS interface.
When that interface is enabled, NSH will use it to wait, sleeping until the
built-in command executes to completion.
Of course, even with CONFIG_SCHED_WAITPID=y defined, specific commands can
still be forced to run asynchronously by adding the ampersand (&) after the
NSH command.
Application Configuration File
The NuttX configuration uses kconfig-frontends tools and the NuttX
configuration file (.config) file. For example, the NuttX .config may have:
CONFIG_EXAMPLES_HELLO=y
This will select the apps/examples/hello in the following way:
- The top-level make will include
apps/examples/Make.defs apps/examples/Make.defswill setCONFIGURED_APPS += $(APPDIR)/examples/hellolike this:
ifneq ($(CONFIG_EXAMPLES_HELLO),)
CONFIGURED_APPS += $(APPDIR)/examples/hello
endif
Example Built-In Application
An example application skeleton can be found under the examples/hello
sub-directory. This example shows how a builtin application can be added to the
project. One must:
-
Create sub-directory as: progname
-
In this directory there should be:
- A
Make.defsfile that would be included by theapps/Makefile - A
Kconfigfile that would be used by the configuration tool (see the filekconfig-language.txtin the NuttX tools repository). ThisKconfigfile should be included by theapps/Kconfigfile - A
Makefile, and - The application source code.
- A
-
The application source code should provide the entry point:
main() -
Set the requirements in the file:
Makefile, specifically the lines:PROGNAME = progname PRIORITY = SCHED_PRIORITY_DEFAULT STACKSIZE = 768 ASRCS = asm source file list as a.asm b.asm ... CSRCS = C source file list as foo1.c foo2.c .. -
The
Make.defsfile should include a line like:ifneq ($(CONFIG_PROGNAME),) CONFIGURED_APPS += progname endif
Building NuttX with Board-Specific Pieces Outside the Source Tree
Q: Has anyone come up with a tidy way to build NuttX with board- specific pieces outside the source tree?
A: Here are three:
-
There is a make target called
make export. It will build NuttX, then bundle all of the header files, libraries, startup objects, and other build components into a.zipfile. You can move that.zipfile into any build environment you want. You can even build NuttX under a DOSCMDwindow.This make target is documented in the top level
nuttx/README.txt. -
You can replace the entire
apps/directory. If there is nothing in theapps/directory that you need, you can defineCONFIG_APPS_DIRin your.configfile so that it points to a different, custom application directory.You can copy any pieces that you like from the old apps/directory to your custom apps directory as necessary.
This is documented in
NuttX/boards/README.txtandNuttX Porting Guideonline at https://cwiki.apache.org/confluence/display/NUTTX/Porting+Guide. -
If you like the random collection of stuff in the
apps/directory but just want to expand the existing components with your own, external sub-directory then there is an easy way to that too: You just create a symbolic link in theapps/directory that redirects to your application sub-directory.In order to be incorporated into the build, the directory that you link under the
apps/directory should contain (1) aMakefilethat supports thecleananddistcleantargets (see otherMakefiles for examples), and (2) a tinyMake.defsfile that simply adds the custom build directories to the variableCONFIGURED_APPSlike:CONFIGURED_APPS += my_directory1 my_directory2The
apps/Makefilewill always automatically check for the existence of subdirectories containing aMakefileand aMake.defsfile. TheMakefilewill be used only to support cleaning operations. The Make.defs file provides the set of directories to be built; these directories must also contain aMakefile. ThatMakefilemust be able to build the sources and add the objects to theapps/libapps.aarchive. (see otherMakefiles for examples). It should support the all, install, context, and depend targets.apps/Makefiledoes not depend on any hardcoded lists of directories. Instead, it does a wildcard search to find all appropriate directories. This means that to install a new application, you simply have to copy the directory (or link it) into theapps/directory. If the new directory includes aMakefileandMake.defsfile, then it will automatically be included in the build.If the directory that you add also includes a
Kconfigfile, then it will automatically be included in the NuttX configuration system as well.apps/Makefileuses a tool atapps/tools/mkkconfig.shthat dynamically builds theapps/Kconfigfile at pre-configuration time.You could, for example, create a script called
install.shthat installs a custom application, configuration, and board specific directory:a) Copy
MyBoarddirectory toboards/MyBoard. b) Add a symbolic link toMyApplicationatapps/external. c) Configure NuttX, usually by:tools/configure.sh MyBoard:MyConfigurationUse of the name
apps/externalis suggested because that name is included in the.gitignorefile and will save you some nuisance when working with GIT.
Export restrictions
This distribution includes cryptographic software. The country in which you currently reside may have restrictions on the import, possession, use, and/or re-export to another country, of encryption software. BEFORE using any encryption software, please check your country's laws, regulations and policies concerning the import, possession, or use, and re-export of encryption software, to see if this is permitted. See http://www.wassenaar.org/ for more information.
The U.S. Government Department of Commerce, Bureau of Industry and Security (BIS), has classified this software as Export Commodity Control Number (ECCN) 5D002.C.1, which includes information security software using or performing cryptographic functions with asymmetric algorithms. The form and manner of this Apache Software Foundation distribution makes it eligible for export under the License Exception ENC Technology Software Unrestricted (TSU) exception (see the BIS Export Administration Regulations, Section 740.13) for both object code and source code.
The following provides more details on the included cryptographic software: https://tls.mbed.org/supported-ssl-ciphersuites. https://github.com/intel/tinycrypt