First check-in of NxWidgets

git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4505 42af7a65-404d-4744-a932-0658087f49c3
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patacongo 2012-03-22 21:22:59 +00:00
commit df3eaebf59
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#################################################################################
# NxWidgets/Unitests/CButton/Makefile
#
# Copyright (C) 2012 Gregory Nutt. All rights reserved.
# Author: Gregory Nutt <gnutt@nuttx.org>
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
# me be used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
# OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
#################################################################################
TESTDIR := ${shell pwd | sed -e 's/ /\\ /g'}
-include $(TOPDIR)/.config
-include $(TOPDIR)/Make.defs
include $(APPDIR)/Make.defs
# Add the path to the NXWidget include directory to the CFLAGS
NXWIDGETS_DIR="$(TESTDIR)/../../NXWidgets/libnxwidgets"
NXWIDGETS_INC="$(NXWIDGETS_DIR)/include"
NXWIDGETS_LIB="$(NXWIDGETS_DIR)/libnxwidgets$(LIBEXT)"
INCDIR=$(TOPDIR)/tools/incdir.sh
ifeq ($(WINTOOL),y)
CFLAGS += ${shell $(INCDIR) -w "$(CC)" "$(NXWIDGETS_INC)"}
CXXFLAGS += ${shell $(INCDIR) -w "$(CXX)" "$(NXWIDGETS_INC)"}
else
CFLAGS += ${shell $(INCDIR) "$(CC)" "$(NXWIDGETS_INC)"}
CXXFLAGS += ${shell $(INCDIR) "$(CXX)" "$(NXWIDGETS_INC)"}
endif
# Get the path to the archiver tool
TESTTOOL_DIR="$(TESTDIR)/../tools"
ARCHIVER=$(TESTTOOL_DIR)/addobjs.sh
# Hello, World! C++ Example
ASRCS =
CSRCS =
CXXSRCS = main.cxx cbuttontest.cxx
AOBJS = $(ASRCS:.S=$(OBJEXT))
COBJS = $(CSRCS:.c=$(OBJEXT))
CXXOBJS = $(CXXSRCS:.cxx=$(OBJEXT))
SRCS = $(ASRCS) $(CSRCS) $(CXXSRCS)
OBJS = $(AOBJS) $(COBJS) $(CXXOBJS)
POSIX_BIN = "$(APPDIR)/libapps$(LIBEXT)"
ifeq ($(WINTOOL),y)
BIN = "${shell cygpath -w $(POSIX_BIN)}"
else
BIN = $(POSIX_BIN)
endif
ROOTDEPPATH = --dep-path .
# helloxx built-in application info
APPNAME = cbutton
PRIORITY = SCHED_PRIORITY_DEFAULT
STACKSIZE = 2048
# Common build
VPATH =
all: .built
.PHONY: clean depend context disclean chkcxx chklib
# Object file creation targets
$(AOBJS): %$(OBJEXT): %.S
$(call ASSEMBLE, $<, $@)
$(COBJS): %$(OBJEXT): %.c
$(call COMPILE, $<, $@)
$(CXXOBJS): %$(OBJEXT): %.cxx
$(call COMPILEXX, $<, $@)
# Verify that the NuttX configuration is setup to support C++
chkcxx:
ifneq ($(CONFIG_HAVE_CXX),y)
@echo ""
@echo "In order to use this example, you toolchain must support must"
@echo ""
@echo " (1) Explicitly select CONFIG_HAVE_CXX to build in C++ support"
@echo " (2) Define CXX, CXXFLAGS, and COMPILEXX in the Make.defs file"
@echo " of the configuration that you are using."
@echo ""
@exit 1
endif
# Verify that the NXWidget library has been built
chklib:
@( \
if [ ! -e "$(NXWIDGETS_LIB)" ]; then \
echo "$(NXWIDGETS_LIB) does not exist."; \
echo "Please go to $(NXWIDGETS_DIR)"; \
echo "and rebuild the library"; \
exit 1; \
fi; \
)
# Library creation targets
$(NXWIDGETS_LIB): # Just to keep make happy. chklib does the work.
.built: chkcxx chklib $(OBJS) $(NXWIDGETS_LIB)
@( for obj in $(OBJS) ; do \
$(call ARCHIVE, $(BIN), $${obj}); \
done ; )
ifeq ($(WINTOOL),y)
@$(ARCHIVER) -w -p "$(CROSSDEV)" $(BIN) $(NXWIDGETS_DIR)
else
@$(ARCHIVER) -p "$(CROSSDEV)" $(BIN) $(NXWIDGETS_DIR)
endif
@touch .built
# Standard housekeeping targets
.context:
ifeq ($(CONFIG_NSH_BUILTIN_APPS),y)
$(call REGISTER,$(APPNAME),$(PRIORITY),$(STACKSIZE),$(APPNAME)_main)
endif
@touch $@
context: .context
.depend: Makefile $(SRCS)
@$(MKDEP) $(ROOTDEPPATH) $(CXX) -- $(CXXFLAGS) -- $(SRCS) >Make.dep
@touch $@
depend: .depend
clean:
@rm -f *.o *~ .*.swp .built
$(call CLEAN)
distclean: clean
@rm -f Make.dep .depend
-include Make.dep

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/////////////////////////////////////////////////////////////////////////////
// NxWidgets/UnitTests/CButton/cbuttontest.cxx
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
// me be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <nuttx/init.h>
#include <cstdio>
#include <cerrno>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include <nuttx/nx/nxfonts.h>
#include "nxconfig.hxx"
#include "cbuttontest.hxx"
#include "cbgwindow.hxx"
/////////////////////////////////////////////////////////////////////////////
// Definitions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Classes
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Data
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Public Data
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Public Function Prototypes
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CButtonTest Method Implementations
/////////////////////////////////////////////////////////////////////////////
// CButtonTest Constructor
CButtonTest::CButtonTest()
{
m_bgWindow = (CBgWindow *)NULL;
m_nxFont = (CNxFont *)NULL;
m_text = (CNxString *)NULL;
}
// CButtonTest Descriptor
CButtonTest::~CButtonTest()
{
disconnect();
}
// Connect to the NX server
bool CButtonTest::connect(void)
{
// Connect to the server
bool nxConnected = CNxServer::connect();
if (nxConnected)
{
// Create the default font instance
m_nxFont = new CNxFont(NXFONT_DEFAULT,
CONFIG_NXWIDGETS_DEFAULT_FONTCOLOR,
CONFIG_NXWIDGETS_TRANSPARENT_COLOR);
if (!m_nxFont)
{
printf("CButtonTest::connect: Failed to create the default font\n");
}
// Set the background color
if (!setBackgroundColor(CONFIG_CBUTTONTEST_BGCOLOR))
{
printf("CButtonTest::connect: setBackgroundColor failed\n");
}
}
return nxConnected;
}
// Disconnect from the NX server
void CButtonTest::disconnect(void)
{
// Close the window
if (m_bgWindow)
{
delete m_bgWindow;
}
// Free the display string
if (m_text)
{
delete m_text;
m_text = (CNxString *)NULL;
}
// Free the default font
if (m_nxFont)
{
delete m_nxFont;
m_nxFont = (CNxFont *)NULL;
}
// And disconnect from the server
CNxServer::disconnect();
}
// Create the background window instance. This function illustrates
// the basic steps to instantiate any window:
//
// 1) Create a dumb CWigetControl instance
// 2) Pass the dumb CWidgetControl instance to the window constructor
// that inherits from INxWindow. This will "smarten" the CWidgetControl
// instance with some window knowlede
// 3) Call the open() method on the window to display the window.
// 4) After that, the fully smartened CWidgetControl instance can
// be used to generate additional widgets by passing it to the
// widget constructor
bool CButtonTest::createWindow(void)
{
// Initialize the widget control using the default style
m_widgetControl = new CWidgetControl((CWidgetStyle *)NULL);
// Get an (uninitialized) instance of the background window as a class
// that derives from INxWindow.
m_bgWindow = getBgWindow(m_widgetControl);
if (!m_bgWindow)
{
printf("CButtonTest::createGraphics: Failed to create CBgWindow instance\n");
delete m_widgetControl;
return false;
}
// Open (and initialize) the window
bool success = m_bgWindow->open();
if (!success)
{
printf("CButtonTest::createGraphics: Failed to open background window\n");
delete m_bgWindow;
m_bgWindow = (CBgWindow*)0;
return false;
}
return true;
}
// Create a CButton instance
CButton *CButtonTest::createButton(FAR const char *text)
{
// Get the width of the display
struct nxgl_size_s windowSize;
if (!m_bgWindow->getSize(&windowSize))
{
printf("CButtonTest::createGraphics: Failed to get window size\n");
return (CButton *)NULL;
}
// Create a CNxString instance to contain the C string
m_text = new CNxString(text);
// Get the height and width of the text display area
nxgl_coord_t stringWidth = m_nxFont->getStringWidth(*m_text);
nxgl_coord_t stringHeight = (nxgl_coord_t)m_nxFont->getHeight();
// The default CButton has borders enabled with thickness of the border
// width. Add twice the thickness of the borderto the width and height. (We
// could let CButton do this for us by calling CButton::getPreferredDimensions())
stringWidth += 2 * 1;
stringHeight += 2 * 1;
// Pick an X/Y position such that the button will be centered in the display
nxgl_coord_t buttonX;
if (stringWidth >= windowSize.w)
{
buttonX = 0;
}
else
{
buttonX = (windowSize.w - stringWidth) >> 1;
}
nxgl_coord_t buttonY;
if (stringHeight >= windowSize.h)
{
buttonY = 0;
}
else
{
buttonY = (windowSize.h - stringHeight) >> 1;
}
// Save the center position of the button for use by click and release
m_center.x = buttonX + (stringWidth >> 1);
m_center.y = buttonY + (stringHeight >> 1);
// Now we have enough information to create the button
return new CButton(m_widgetControl, buttonX, buttonY, stringWidth, stringHeight, *m_text);
}
// Draw the button
void CButtonTest::showButton(CButton *button)
{
button->enable(); // Un-necessary, the widget is enabled by default
button->enableDrawing();
button->redraw();
}
// Perform a simulated mouse click on the button. This method injects
// the mouse click through the NX heirarchy just as would real mouse
// hardward.
void CButtonTest::click(void)
{
// nx_mousein is meant to be called by mouse handling software.
// Here we just inject a left-button click directly in the center of
// the button.
// First, get the server handle. Graphics software will never care
// about the server handle. Here we need it to get access to the
// low-level mouse interface
NXHANDLE handle = getServer();
// Then inject the mouse click
(void)nx_mousein(handle, m_center.x, m_center.y, NX_MOUSE_LEFTBUTTON);
}
// The counterpart to click. This simulates a button release through
// the same mechanism.
void CButtonTest::release(void)
{
// nx_mousein is meant to be called by mouse handling software.
// Here we just inject a left-button click directly in the center of
// the button.
// First, get the server handle. Graphics software will never care
// about the server handle. Here we need it to get access to the
// low-level mouse interface
NXHANDLE handle = getServer();
// Then inject the mouse click
(void)nx_mousein(handle, m_center.x, m_center.y, NX_MOUSE_NOBUTTONS);
}
// Widget events are normally handled in a modal loop (by calling goModal()).
// However, for this case we know when there should be press and release
// events so we don't have to poll. We can just perform a one pass poll
// then check if the event was processed corredly.
bool CButtonTest::poll(CButton *button)
{
// Poll for mouse events
m_widgetControl->pollEvents(button);
// And return the button clicked state
return button->isClicked();
}

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/////////////////////////////////////////////////////////////////////////////
// NxWidgets/UnitTests/CButton/cbuttontest.hxx
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
// me be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
#ifndef __UNITTESTS_CBUTTON_CBUTTONTEST_HXX
#define __UNITTESTS_CBUTTON_CBUTTONTEST_HXX
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <nuttx/init.h>
#include <cstdio>
#include <semaphore.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "nxconfig.hxx"
#include "cwidgetcontrol.hxx"
#include "ccallback.hxx"
#include "cbgwindow.hxx"
#include "cnxserver.hxx"
#include "cnxfont.hxx"
#include "cnxstring.hxx"
#include "cbutton.hxx"
/////////////////////////////////////////////////////////////////////////////
// Definitions
/////////////////////////////////////////////////////////////////////////////
// Configuration ////////////////////////////////////////////////////////////
#ifndef CONFIG_HAVE_CXX
# error "CONFIG_HAVE_CXX must be defined"
#endif
#ifndef CONFIG_CBUTTONTEST_BGCOLOR
# define CONFIG_CBUTTONTEST_BGCOLOR CONFIG_NXWIDGETS_DEFAULT_BACKCOLOR
#endif
#ifndef CONFIG_CBUTTONTEST_FONTCOLOR
# define CONFIG_CBUTTONTEST_FONTCOLOR CONFIG_NXWIDGETS_DEFAULT_FONTCOLOR
#endif
// What is the entry point called?
#ifdef CONFIG_NSH_BUILTIN_APPS
# define MAIN_NAME cbutton_main
# define MAIN_STRING "cbutton_main: "
#else
# define MAIN_NAME user_start
# define MAIN_STRING "user_start: "
#endif
/////////////////////////////////////////////////////////////////////////////
// Public Classes
/////////////////////////////////////////////////////////////////////////////
using namespace NXWidgets;
class CButtonTest : public CNxServer
{
private:
CWidgetControl *m_widgetControl; // The controlling widget for the window
CNxFont *m_nxFont; // Default font
CBgWindow *m_bgWindow; // Background window instance
CNxString *m_text; // The button string
struct nxgl_point_s m_center; // X, Y position the center of the button
public:
// Constructor/destructors
CButtonTest();
~CButtonTest();
// Initializer/unitializer. These methods encapsulate the basic steps for
// starting and stopping the NX server
bool connect(void);
void disconnect(void);
// Create a window. This method provides the general operations for
// creating a window that you can draw within.
//
// Those general operations are:
// 1) Create a dumb CWigetControl instance
// 2) Pass the dumb CWidgetControl instance to the window constructor
// that inherits from INxWindow. This will "smarten" the CWidgetControl
// instance with some window knowlede
// 3) Call the open() method on the window to display the window.
// 4) After that, the fully smartened CWidgetControl instance can
// be used to generate additional widgets by passing it to the
// widget constructor
bool createWindow(void);
// Create a CButton instance. This method will show you how to create
// a CButton widget
CButton *createButton(FAR const char *text);
// Draw the button. This method illustrates how to draw the CButton widget.
void showButton(CButton *button);
// Perform a simulated mouse click on the button. This method injects
// the mouse click through the NX heirarchy just as would real mouse
// hardward.
void click(void);
// The counterpart to click. This simulates a button release through
// the same mechanism.
void release(void);
// Widget events are normally handled in a model loop (by calling goModel()).
// However, for this case we know when there should be press and release
// events so we don't have to poll. We can just perform a one pass poll
// then check if the event was processed corredly.
bool poll(CButton *button);
};
/////////////////////////////////////////////////////////////////////////////
// Public Data
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Public Function Prototypes
/////////////////////////////////////////////////////////////////////////////
#endif // __UNITTESTS_CBUTTON_CBUTTONTEST_HXX

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/////////////////////////////////////////////////////////////////////////////
// NxWidgets/UnitTests/CButton/main.cxx
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
// me be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <nuttx/init.h>
#include <cstdio>
#include <unistd.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "cbuttontest.hxx"
/////////////////////////////////////////////////////////////////////////////
// Definitions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Classes
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Data
/////////////////////////////////////////////////////////////////////////////
static const char g_pushme[] = "Push Me";
/////////////////////////////////////////////////////////////////////////////
// Public Function Prototypes
/////////////////////////////////////////////////////////////////////////////
// Suppress name-mangling
extern "C" int MAIN_NAME(int argc, char *argv[]);
/////////////////////////////////////////////////////////////////////////////
// Public Functions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// user_start/nxheaders_main
/////////////////////////////////////////////////////////////////////////////
int MAIN_NAME(int argc, char *argv[])
{
// Create an instance of the font test
printf(MAIN_STRING "Create CButtonTest instance\n");
CButtonTest *test = new CButtonTest();
// Connect the NX server
printf(MAIN_STRING "Connect the CButtonTest instance to the NX server\n");
if (!test->connect())
{
printf(MAIN_STRING "Failed to connect the CButtonTest instance to the NX server\n");
delete test;
return 1;
}
// Create a window to draw into
printf(MAIN_STRING "Create a Window\n");
if (!test->createWindow())
{
printf(MAIN_STRING "Failed to create a window\n");
delete test;
return 1;
}
// Create a CButton instance
CButton *button = test->createButton(g_pushme);
if (!button)
{
printf(MAIN_STRING "Failed to create a button\n");
delete test;
return 1;
}
// Show the button
printf(MAIN_STRING "Show the button\n");
test->showButton(button);
// Wait two seconds, then perform a simulated mouse click on the button
sleep(2);
printf(MAIN_STRING "Click the button\n");
test->click();
// Poll for the mouse click event (of course this can hang if something fails)
bool clicked = test->poll(button);
printf(MAIN_STRING "Button is %s\n", clicked ? "clicked" : "released");
// Wait a second, then release the mouse buttone
sleep(1);
test->release();
// Poll for the mouse release event (of course this can hang if something fails)
clicked = test->poll(button);
printf(MAIN_STRING "Button is %s\n", clicked ? "clicked" : "released");
// Wait a few more seconds so that the tester can ponder the result
sleep(3);
// Clean up and exit
printf(MAIN_STRING "Clean-up and exit\n");
delete button;
delete test;
return 0;
}