games/match4: Add new match4 game

Add match4 game support

Signed-off-by: Eren Terzioglu <eren.terzioglu@espressif.com>
This commit is contained in:
Eren Terzioglu 2025-07-05 17:48:01 +02:00 committed by Alan C. Assis
parent 0c680bcb8e
commit 8b121eb138
7 changed files with 1662 additions and 0 deletions

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games/match4/Kconfig Normal file
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#
# For a description of the syntax of this configuration file,
# see the file kconfig-language.txt in the NuttX tools repository.
#
config GAMES_MATCH4
bool "Match 4 Game"
default n
---help---
Enable Match 4 game.
if GAMES_MATCH4
config GAMES_MATCH4_PROGNAME
string "Program name"
default "match"
---help---
This is the name of the program that will be used when the NSH ELF
program is installed.
config GAMES_MATCH4_PRIORITY
int "Match 4 Game task priority"
default 100
config GAMES_MATCH4_STACKSIZE
int "Match 4 Game stack size"
default DEFAULT_TASK_STACKSIZE
config MATCH4_GAME_DEBUG
bool "Print board status to the serial console for debugging"
default n
config GAMES_MATCH4_LED_MATRIX_PATH
string "LED matrix path"
default "/dev/leds0"
---help---
Path of the led matrix
config GAMES_MATCH4_LED_MATRIX_ROWS
int "LED Matrix row count"
default 8
config GAMES_MATCH4_LED_MATRIX_COLS
int "LED Matrix column count"
default 8
#
# Input Device Selection
#
choice
prompt "Input Device (Serial Console, GPIO, etc)"
default GAMES_MATCH4_USE_CONSOLEKEY
config GAMES_MATCH4_USE_CONSOLEKEY
bool "Serial Console as Input"
config GAMES_MATCH4_USE_GPIO
bool "GPIO pins as Input"
endchoice
if GAMES_MATCH4_USE_GPIO
config GAMES_MATCH4_DOWN_KEY_PATH
string "Down key path"
default "/dev/gpio1"
---help---
Path of the down key to read
config GAMES_MATCH4_LEFT_KEY_PATH
string "Left key path"
default "/dev/gpio2"
---help---
Path of the left key to read
config GAMES_MATCH4_RIGHT_KEY_PATH
string "Right key path"
default "/dev/gpio3"
---help---
Path of the right key to read
endif #GAMES_MATCH4_USE_GPIO
endif

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games/match4/Make.defs Normal file
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############################################################################
# apps/games/match4/Make.defs
#
# SPDX-License-Identifier: Apache-2.0
#
# Licensed to the Apache Software Foundation (ASF) under one or more
# contributor license agreements. See the NOTICE file distributed with
# this work for additional information regarding copyright ownership. The
# ASF licenses this file to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance with the
# License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
#
############################################################################
ifneq ($(CONFIG_GAMES_MATCH4),)
CONFIGURED_APPS += $(APPDIR)/games/match4
endif

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games/match4/Makefile Normal file
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############################################################################
# apps/games/match4/Makefile
#
# SPDX-License-Identifier: Apache-2.0
#
# Licensed to the Apache Software Foundation (ASF) under one or more
# contributor license agreements. See the NOTICE file distributed with
# this work for additional information regarding copyright ownership. The
# ASF licenses this file to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance with the
# License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
#
############################################################################
include $(APPDIR)/Make.defs
# Match4 game info
PROGNAME = $(CONFIG_GAMES_MATCH4_PROGNAME)
PRIORITY = $(CONFIG_GAMES_MATCH4_PRIORITY)
STACKSIZE = $(CONFIG_GAMES_MATCH4_STACKSIZE)
MODULE = $(CONFIG_GAMES_MATCH4)
# Match4 game application
MAINSRC = match4_main.c
include $(APPDIR)/Application.mk

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/****************************************************************************
* apps/games/match4/match4_input_console.h
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <nuttx/ascii.h>
#include <termios.h>
#include "match4_inputs.h"
/****************************************************************************
* Preprocessor Definitions
****************************************************************************/
/* Termios functions to have getch on Linux/NuttX */
static struct termios g_old;
static struct termios g_new;
/****************************************************************************
* Name: init_termios
*
* Description:
* Initialize g_new terminal I/O settings.
*
* Parameters:
* echo - Enable echo flag
*
* Returned Value:
* None.
*
****************************************************************************/
void init_termios(int echo)
{
tcgetattr(0, &g_old); /* grab old terminal i/o settings */
g_new = g_old; /* use old settings as starting */
g_new.c_lflag &= ~ICANON; /* disable buffered I/O */
g_new.c_lflag &= ~ECHO; /* disable ECHO bit */
g_new.c_lflag |= echo ? ECHO : 0; /* set echo mode if requested */
tcsetattr(0, TCSANOW, &g_new); /* apply terminal I/O settings */
}
/****************************************************************************
* Name: deinit_termios
*
* Description:
* Restore back g_old terminal I/O settings.
*
* Parameters:
* None
*
* Returned Value:
* None.
*
****************************************************************************/
void deinit_termios(void)
{
tcsetattr(0, TCSANOW, &g_old); /* restore old terminal i/o settings */
}
/****************************************************************************
* Name: reset_termios
*
* Description:
* Restore g_old terminal i/o settings.
*
* Parameters:
* None
*
* Returned Value:
* None.
*
****************************************************************************/
void reset_termios(void)
{
tcsetattr(0, TCSANOW, &g_old);
}
/****************************************************************************
* Name: getch_
*
* Description:
* Read 1 character.
*
* Parameters:
* echo - Enable echo mode flag
*
* Returned Value:
* Read character.
*
****************************************************************************/
char getch_(int echo)
{
char ch;
init_termios(echo);
ch = getchar();
reset_termios();
return ch;
}
/****************************************************************************
* Name: getch
*
* Description:
* Read 1 character without echo.
*
* Parameters:
* None
*
* Returned Value:
* Read character.
*
****************************************************************************/
char getch(void)
{
return getch_(0);
}
/****************************************************************************
* Name: dev_input_init
*
* Description:
* Initialize input method.
*
* Parameters:
* dev - Input state data
*
* Returned Value:
* Zero (OK)
*
****************************************************************************/
int dev_input_init(FAR struct input_state_s *dev)
{
init_termios(0);
return OK;
}
/****************************************************************************
* Name: dev_input_deinit
*
* Description:
* Deinitialize input method.
*
* Parameters:
* None
*
* Returned Value:
* Zero (OK)
*
****************************************************************************/
int dev_input_deinit(void)
{
deinit_termios();
return OK;
}
/****************************************************************************
* Name: dev_read_input
*
* Description:
* Read inputs and returns result in input state data.
*
* Parameters:
* dev - Input state data
*
* Returned Value:
* Zero (OK)
*
****************************************************************************/
int dev_read_input(FAR struct input_state_s *dev)
{
char ch;
/* Arrows keys return three bytes: 27 91 [65-68] */
if ((ch = getch()) == ASCII_ESC)
{
if ((ch = getch()) == ASCII_LBRACKET)
{
ch = getch();
if (ch == ASCII_B)
{
dev->dir = DIR_DOWN;
}
else if (ch == ASCII_C)
{
dev->dir = DIR_RIGHT;
}
else if (ch == ASCII_D)
{
dev->dir = DIR_LEFT;
}
}
else
{
dev->dir = DIR_NONE;
}
}
else
{
dev->dir = DIR_NONE;
}
return OK;
}

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/****************************************************************************
* apps/games/match4/match4_input_gpio.h
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <sys/ioctl.h>
#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#include <signal.h>
#include <errno.h>
#include <unistd.h>
#include <nuttx/ioexpander/gpio.h>
#include "match4_inputs.h"
/****************************************************************************
* Preprocessor Definitions
****************************************************************************/
struct gpio_struct_fd_s
{
int fd_down; /* File descriptor value to read down arrow key */
int fd_left; /* File descriptor value to read left arrow key */
int fd_right; /* File descriptor value to read right arrow key */
};
struct gpio_struct_fd_s fd_list;
/****************************************************************************
* Name: dev_input_init
*
* Description:
* Initialize input method.
*
* Parameters:
* dev - Input state data
*
* Returned Value:
* Zero (OK) is returned on success. A negated errno value is returned on
* failure.
*
****************************************************************************/
int dev_input_init(FAR struct input_state_s *dev)
{
/* Open the down key gpio device */
fd_list.fd_down = open(CONFIG_GAMES_MATCH4_DOWN_KEY_PATH, O_RDONLY);
if (fd_list.fd_down < 0)
{
fprintf(stderr, "ERROR: Failed to open %s: %d\n",
CONFIG_GAMES_MATCH4_DOWN_KEY_PATH, errno);
return -ENODEV;
}
/* Open the left key gpio device */
fd_list.fd_left = open(CONFIG_GAMES_MATCH4_LEFT_KEY_PATH, O_RDONLY);
if (fd_list.fd_down < 0)
{
fprintf(stderr, "ERROR: Failed to open %s: %d\n",
CONFIG_GAMES_MATCH4_LEFT_KEY_PATH, errno);
return -ENODEV;
}
/* Open the right key gpio device */
fd_list.fd_right = open(CONFIG_GAMES_MATCH4_RIGHT_KEY_PATH, O_RDONLY);
if (fd_list.fd_down < 0)
{
fprintf(stderr, "ERROR: Failed to open %s: %d\n",
CONFIG_GAMES_MATCH4_RIGHT_KEY_PATH, errno);
return -ENODEV;
}
dev->fd_gpio = (int)&fd_list;
return OK;
}
/****************************************************************************
* Name: dev_input_deinit
*
* Description:
* Deinitialize input method.
*
* Parameters:
* None
*
* Returned Value:
* Zero (OK)
*
****************************************************************************/
int dev_input_deinit(void)
{
return OK;
}
/****************************************************************************
* Name: dev_read_input
*
* Description:
* Read inputs and returns result in input state data.
*
* Parameters:
* dev - Input state data
*
* Returned Value:
* Zero (OK)
*
****************************************************************************/
int dev_read_input(FAR struct input_state_s *dev)
{
struct gpio_struct_fd_s *fd = (struct gpio_struct_fd_s *)dev->fd_gpio;
int invalue = 0;
int ret;
ret = ioctl(fd->fd_down, GPIOC_READ, (unsigned long)((uintptr_t)&invalue));
if (ret < 0)
{
int errcode = errno;
fprintf(stderr, "ERROR: Failed to read value from %s: %d\n",
CONFIG_GAMES_MATCH4_DOWN_KEY_PATH, errcode);
}
else
{
if (invalue != 0)
{
dev->dir = DIR_DOWN;
}
}
ret = ioctl(fd->fd_left, GPIOC_READ, (unsigned long)((uintptr_t)&invalue));
if (ret < 0)
{
int errcode = errno;
fprintf(stderr, "ERROR: Failed to read value from %s: %d\n",
CONFIG_GAMES_MATCH4_LEFT_KEY_PATH, errcode);
}
else
{
if (invalue != 0)
{
dev->dir = DIR_LEFT;
}
}
ret = ioctl(fd->fd_right, GPIOC_READ,
(unsigned long)((uintptr_t)&invalue));
if (ret < 0)
{
int errcode = errno;
fprintf(stderr, "ERROR: Failed to read value from %s: %d\n",
CONFIG_GAMES_MATCH4_RIGHT_KEY_PATH, errcode);
}
else
{
if (invalue != 0)
{
dev->dir = DIR_RIGHT;
}
}
return OK;
}

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/****************************************************************************
* apps/games/match4/match4_inputs.h
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
/****************************************************************************
* Preprocessor Definitions
****************************************************************************/
#ifndef DIR_NONE
# define DIR_NONE 0
#endif
#ifndef DIR_LEFT
# define DIR_LEFT 1
#endif
#ifndef DIR_RIGHT
# define DIR_RIGHT 2
#endif
#ifndef DIR_DOWN
# define DIR_DOWN 4
#endif
struct input_state_s
{
#ifdef CONFIG_GAMES_MATCH4_USE_CONSOLEKEY
int fd_con;
#endif
#ifdef CONFIG_GAMES_MATCH4_USE_GPIO
int fd_gpio;
#endif
int dir; /* Direction to move the blocks */
};

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games/match4/match4_main.c Normal file

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